It took some veteran escape roomers (+ a relative newbie) to escape this challenging room! |
Omescape's latest room, "The Sorcerer's Sanctum", was located in the same facility that has Pandemic and Dark Altar. Sorcerer's Sanctum was a polished game with automated puzzles and also one of the most challenging games, in a good way, at Omescape. We were the 67th team to play the game and only two had escaped so we knew this would be a challenge. The story was as follows:
"You and your friends have accidentally stepped into a house occupied by great magicians. Your team work will be crucial in helping you pass through a series of magical puzzles in order to escape from the spell in time!"
This escape room starts off with the team split into two rooms and while there wasn't that much in each room, they were sufficiently challenging enough to occupy both groups. As the game progressed, there were some fun reveals and some not so obvious puzzles that we could see people having a hard time with. While not totally unfair, you do have to pay attention to detail (surprise!) or risk being stuck on some riddles.
As per Omescape's other rooms, the setting was polished and their use of technology was top notch. There were enough puzzles at the end that could be solved by smaller groups that kept everyone involved. With a good sized foot print, a nice setting and a mix of "aha" moments and process driven riddles, we had a great time!
Pros: Overall well done with nice decor and cool tech elements
Cons: A few puzzles did not have much guidance so we may have gotten lucky in that we had one observant team member to help us escape.
- Set/room design: Excellent!
- Technology/automation: Gen-2 (high tech)
- Difficulty: Difficult
- Number of players: 6-10, private room (we recommend 6)
- Price: $30/person
- Duration: 60 minutes
- Overall Rating: ★★★★½
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